go cd "Definitions of " of stack "Intro to HyperCard 2.0"
end goBack
-- part 4 (field)
-- low flags: 01
-- high flags: 0000
-- rect: left=63 top=244 right=323 bottom=416
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 0
-- font id: 174
-- text size: 14
-- style flags: 0
-- line height: 15
-- part name: TextDisplay
-- part 5 (field)
-- low flags: 81
-- high flags: 0007
-- rect: left=0 top=0 right=140 bottom=512
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 0
-- font id: 3
-- text size: 9
-- style flags: 0
-- line height: 12
-- part name: Text
-- part 3 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=51 top=217 right=336 bottom=428
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: wind
-- part 2 (button)
-- low flags: 00
-- high flags: 0000
-- rect: left=58 top=219 right=234 bottom=78
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: closebox
----- HyperTalk script -----
-- This handler sets the cursor to simulate a real closeBox.
on mouseEnter
set the cursor to "arrow"
end mouseEnter
-- This handler sets the cursor to simulate a real closeBox.
on mouseWithIn
repeat until the mouse is down or the mouseLoc is not within the rect of me
set the cursor to "arrow"
end repeat
if the mouse is down then
send mouseUp to me
end if
end mouseWithIn
-- This handler simulates clicking in a closeBox.
on mouseUp
set the icon of me to "closeBoxIcon"
wait 15
set the icon of me to 0
goBack
end mouseUp
-- part contents for card part 5
----- text -----
[0]
[1] Hypermedia is both the storing and the presenting of information in non-linear, associative ways, using a variety of media (graphics, sound, animations, video) controlled by a computer.
[2] Hypertext is a kind of Hypermedia, in which information is presented associationally, but only through the linking of text and numbers.
[3] HyperCard is a personal programming and information management system. It is a form of HyperMedia, enabling you to present & explore information through sound, graphics, animations, and text.
[4] HyperTalk is the programming language used by HyperCard. It is English-like and very easy to learn; to go to the next piece of information, for example, you tell HyperCard to “go next”.
[5]
-- part contents for card part 4
----- text -----
HyperTalk is the programming language used by HyperCard. It is English-like and very easy to learn; to go to the next piece of information, for example, you tell HyperCard to “go next”.